Unity/C# Challenge 19: How to use Post Processing in Unity

Alec Oney
2 min readJul 27, 2021

Challenge: Apply post processing to my Unity game

Post processing allows us to apply image effects and filters to our game. To start, we need to install it from our package manager by going to Window > Package Manager and selecting Post Processing in the Unity Registry tab:

And install it. After it installs, we need to create an empty game object in our game to be our post processor. In the object, we add the component “Post Processor Volume” and check “Is Global”:

This allows us to create profiles for post processing! By clicking New next to profile, we will create a new profile that will automatically be added to our scenes and will allow us to add effects. First, we create a post processing layer, add our post processor to that layer, add a “Post Process Layer” component to our main camera, change the layer in that component to the post processing layer, then add effects in our processor! This allows us to add effects such as bloom to our game:

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